The monks main source of power is their kicks, the first kick of the monk is easy to learn with only 3 stat points over the normal peasant.
The Mileth Fighter will be glad to teach you this skill he's going to want some spider's silk a viper's gland and 1000 gold.
Also, dont forget to talk to him about fighting tactics for some extra experience.
((stats 3 3 3 4 5))
High Kick
The monks secondary kick. After achieving the proper limberness a the monk can now learn his second kick.
This kick has the same strength as the first but it has less of a delay.
Again, the Mileth Fighter will be glad to teach you this skill, he needs another spider's silk a centipede's gland and 5000 gold.
He's gonna want to see how limber you are so your kick has to be over 5.
((stats 3 3 3 7 3))
Double Punch
A secondary attack is a great addition to your original assail, with the left right combo you have after learning
this skill you will defeat your enemies at almost twice the speed.
Double punch requires you to have a grasp of your orginal punch, a level of 10 or higher is needed.
The Mileth figter will again teach you this skill, he is going to need to see your developed biceps, a bats wing and about 5000 gold coins.
((stats 10 3 3 10 14))
Poison Punch
Now that you have all your main assault skills, time to diversify your skills.
Poison puch utilizes the sting of a scorpion held a certain way on your fist, upon impact with a foe it spills poison through the its viens.
The mileth fighter, again, will teach you this skill, and he needs a scorpions sting to show you how to use it also 5000 gold.
((stats 6 8 5 16 10))
Ambush
Monks clothing is unrestricting, that they can leap over foes and aislings with ease.
The mileth rogue will teach you the sneaky ways, and all he needs is 5000 gold.
((stats 3 8 3 5 11))
Throw
After acheiving enough upper body strength you will be able to shove other aislings out of your way.
The Abel fighter will need to see your biceps, your assail has to be at level 10 or higher, he also
wants a Scorpions sting and 2500 gold.
((stats 10 3 3 10 10))
Martial Awareness
Perhaps one of the more important skills that a monk can learn.
This skill tell's a creatures name, insight, experience you can gain from it, its attack element and more importantly its defensive element.
water against fire defense
fire against wind defende
wind against earth defense
earth agains water defense
dark against light (or any element) defense
any element (other than dark) against dark defense
The Suomi rogue will teach you how to study the creatures, he wants to know you are worth, so you need your assail at 10 or higher
a centipede's gland and 5000 gold.
((stats 3 12 3 3 8))
Tailor
The tailoring skill is another important aspect of a monks life. Learning how to repair your own clothes, and to dye them
is not only usefull to you, but to your fellow aislings as well.
More info on tailoring can be learned here.
The abel higgler will teach you how to tailor for a blouse and a shirt, not to mention 5000 gold.
((stats 8 8 3 13 10))
Perish Lore
This skill is very basic, it tells you wether or not an item is perishable or not.
It also identifies an item for you.
The Suomi rogue will teach this to you for a hefty price of 12000 gold.
((stats 3 13 13 3 3))
Food Lore
This identifies the properties of a peice of food.
Again the suomi rogue will teach it for you, but he will need to show you how to use it.
Give him a bunch of grapes, a bunch of rotten grapes, and as all rogue need, 1200 coins.
((stats 3 9 3 3 3))
Herbal Lore
Another of one of a monks important skills. This skill teach's you how to handle herbs found all over the lands
and mix them with wine or wax to create certain potions.
More can be learned about herbalism here.
The Suomi fae will gladly teach it to you for some raw wax and wine, she also wants 500 coins, not much for a great skill.
Dont forget to buy a Cloth glove because its important for handling those herbs.
((stats 3 5 5 3 3))